I AM HIRED

Неделя 310 ₽Месяц 630 ₽3 месяца 1 680 ₽Год 5 680 ₽

UX Designer — Miami, FL

Дизайн, UI / UX и веб-дизайн · сегодня, 21:23 · 09.11.2026

Зарплата не указана

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Компания: ••••••••

Локация: Miami, FL

Формат: не указан

Занятость: Полная занятость

Грейд: Middle

About The Role

The UX Designer owns end-to-end product design for core user flows across web and mobile applications used by thousands of daily active users — from early discovery and wireframing through polished, developer-ready handoff.

This role sits at the intersection of product, engineering, and research, translating user insights and business goals into interaction patterns, design systems components, and interfaces that measurably improve usability, engagement, and task completion.

Key Responsibilities

• Design end-to-end product flows in Figma — wireframes, high-fidelity mockups, interactive prototypes — for new features and platform-wide improvements

• Conduct and synthesize UX research: usability testing, user interviews, and survey studies, translating findings into prioritized design recommendations

• Contribute to and evolve a shared design system, maintaining component libraries, tokens, and documentation that engineering can implement consistently

• Run structured design critiques and iterate based on feedback from product managers, engineers, and usability data

• Partner with front-end engineers through handoff and implementation QA, ensuring design intent survives into production (knowledge of HTML/CSS constraints a plus)

• Define and track success metrics for shipped designs — task completion rates, drop-off, SUS scores — using tools like Maze, Hotjar, or Amplitude

• Present design rationale to senior stakeholders, backing decisions with research evidence and clear problem framing

What We Are Looking For

• 3–6 years of professional UX/product design experience, with shipped work on live consumer or B2B products

• Expert-level proficiency in Figma (auto-layout, variants, prototyping) and a modern design system workflow

• Hands-on experience planning and running usability studies, including recruiting, moderation, and synthesis

• Strong portfolio demonstrating problem-solving process — research inputs, iteration, tradeoffs — not just polished visuals

• Experience working in agile, cross-functional teams with bi-weekly shipping cadences

• Bachelor's degree in HCI, Interaction Design, Psychology, or equivalent practical experience

• Bonus: Motion design skills (Principle, After Effects, Rive), experience with accessibility standards (WCAG 2.1), or familiarity with SQL/Amplitude for self-serve analytics

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