I AM HIRED

Неделя 310 ₽Месяц 630 ₽3 месяца 1 680 ₽Год 5 680 ₽

Mission Designer — Santa Monica, CA

Дизайн · сегодня, 14:34 · 05.11.2026

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Компания: ••••••••

Локация: Santa Monica, CA

Формат: не указан

Занятость: Полная занятость

Грейд: Middle

Summary

We are seeking a Mission Designer to create highly memorable missions that combine best-in-class storytelling with action gameplay for an all-new open world IP built in Unreal Engine 5. As a Mission Designer, you will collaborate with a multi-disciplinary team and be a hands-on contributor and implementer of story missions including critical path and side missions alongside single-player campaign features.

Core Responsibilities

• Own implementation of engaging, diverse, innovative missions within a story-driven, open-world game.

• Work with the Lead Mission Designer to develop best practices and robust solutions for faster iteration across the team.

• Challenge the status quo and demonstrate understanding of where open-world mission design can change and where it's already working.

• Build brand new, innovative game systems for missions that can help define core features across the rest of the game.

• Leverage the game's existing open-world systems and mechanics to create dynamic and unpredictable mission experiences that adapt to player choices and actions.

• Provide feedback to other mission designers to improve the quality of the design and storytelling.

• Create documentation to support missions, mission tools, and game features developed for missions.

• Ability to implement and design changes based on play testing data from both internal and external sources.

Core Qualifications

• 1-2+ years of experience building mission content, ideally within an open-world game.

• Excellent communication and interpersonal skills.

• Innovative thinker with creative problem-solving skills who can thrive in a collaborative team environment.

• High-quality portfolio showcasing previous scripting, encounter or mission design work in games.

• Strong understanding of storytelling and narrative design.

Plus If...

• Experience building game-wide systems or features.

• Experience with level design, blockout or world-building.

• Experience in UE4 or UE5.

• Experience working with co-development partners.

• Experience working on an open world title.

Description

• Full time job with benefits

• Role is on-site in Santa Monica, CA

• Office is located near downtown Santa Monica – near metro and freeways.

The base pay range for this position is $100,000 to $115,000 per year. Actual compensation is based on market location and may vary depending on job-related knowledge, skills, and experience. We also offer a competitive package of benefits including vacation time, sick time, company holidays, parental leave, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) matching to regular full-time employees. Certain roles may also be eligible for bonus and equity.

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