Cinema4D Redshift Lighting Artist/Renderer — Provo, UT
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ОткликнутьсяMechWest Cinema4D Redshift Lighting Artist/Renderer
We are looking for a remote full-time Cinema4D Redshift Lighting Artist/Renderer for our indie animated show MechWest:
••••••••
We are looking for very strong lighting ability but also technical ability. This is a very small team and you would be responsible for assembling the shot data (automated import from Maya to Cinema4D), dealing with problems with shot assembly, ornatrix hair issues, set dressing (including large environments), loading and fixing textures, checking shots for consistency of lighting and object positions across a sequence, and lots of problem solving. Then launching renders on a remote render farm. Thereafter compositing and outputting sequences.
Some particle simulation experience would be helpful.
The style of our show is very detailed stylized photorealistic rendering.
We are an indie show with limited money and low income, so the pay is not high.
To apply, send lighting reel and describe your C4D technical skills to ••••••••